© 2019 by Mitchell Hughes

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Based off the famous Dungeons and Dragons monster. He was a lot of fun to make, and was fun to experiment with in ZBrush.

Software Used:

3DS Max, ZBrush, Substance Painter

 

Wanted to make a simple looking robot, with an animation rig on the limbs and jaw. I experimented by putting clothes on it as well to get a mix of organic cloth and metal. 

Software Used:

3DS Max, Substance Painter

A small little project based on an "Anvil and Hammer" art prompt. I kept it relatively simple in regards to the textures and overall design. 

Software Used:

3DS Max, Mudbox, Substance Painter